package game.ui.hud
{
	import flash.geom.*;
	
	import game.ui.controls.*;

	public class RxGamePanel extends RxUIElement
	{
		private var m_panelId:int;
		protected var m_clipRect:Rectangle;
		
		public function RxGamePanel(panelId:int = -1, clipRect:Rectangle = null)
		{
			this.m_panelId = panelId;
			this.m_clipRect = clipRect;
			InvalidateSize();
		}
		
		public function CanHide() : Boolean
		{
			return true;
		}
	}
}